For Holy Terra Because space is scary

6Dec/119

Reverse Painting Contest!

Hey, remember me? Life has been crazy, and while I've had the chance to paint, I haven't really had the motivation to post. I have, however, been brewing up an idea in my brain stem! It's Christmas, and I'd like to give something away. I found a Battleforce for $90 and tossed the winnings from my last tournament at it, so in reality, it's wound up costing me $50. And in the spirit of giving, I'm going to run a contest and give it away!


Contest Details

What you have to do: Create a Space Marine chapter! And when I say "create," I mean from the ground up. Name, Colors and Herladry are the absolute minimum requirements, but this contest isn't going to be judged on looks alone - you need to flesh out the character of the chapter. If you want a good example of what I'm looking for, take a look at the Lexicanum entries on Doom Eagles, Mantis Warriors and Red Scorpions.

Note that this has to be an original work.  Do not submit fluff for your version of the Ultramarines' 5th Company.

You don't need to provide every last detail about your chapter, but a good range of information is advisable.  You'll also need to provide an image of a marine from your chapter - I highly recommend the Bolter & Chainsword Space Marine Painter.

If you've previously created a chapter and you think it's already pretty good, that's cool!  Feel free to submit it.

So what's likely to win?   I can't really say until I start seeing entries, but I'm looking for something that really carves itself out as original while still remaining true to the 40k/Space Marine essence.


PRIZES!

So I said this was a "reverse painting contest," right?  Well, here's how the prizes work:  Once I've chosen the winning entries, I will assemble and paint the stuff out of the Battle Force box in the colors and heraldry of the winners!

1st Place: Magnetized Rhino*
2nd Place: 10-man Tactical Squad
3rd Place: 5-man Assault Squad and 5-man Scout Squad

Just to be clear:

The prizes will come fully assembled and painted in the colors and heraldry of the winner of that prize!

And believe you me, I will be dipping deep into my bitz boxes to round these out. It's not going to be just the stuff I find in the Battleforce box.  I've already grabbed a bunch of stuff to make everything look great.

I will keep as true to your created fluff as possible in regards to assembling and painting, but the customization will be all mine.  Also, please let me know which Codex I should work from: Space Marines, Blood Angels, Space Wolves, Black Templars or Dark Angels.  It shouldn't really matter, but you never know what crazy ideas I might get.

* When I say magnetized, I mean ready to turn into a Razorback/Whirlwind/Predator if you've got the bitz, and containing almost every option.  It'll have a removable Storm Bolter and Hunter/Killer missile with option turret hatches, removable doors, etc.


Particulars

The contest runs from right now until December 31st, 2011.

Entries must be emailed to me, and must contain separate images of your marine and chapter symbol.  Text should be in any format readable by Microsoft Word 2007 (copied into the body of your email is fine).

When you email me your entry, leave a post here letting me know, just in case my spam filter eats it.

If you've happened upon my site because of this contest, please join me on Google Friend Connect (right there on the left-hand side under Tags).

I will be judging the entries myself, and all of them will be posted on this site around one per day after I get done with the judging, runners-up first, then 3rd, 2nd, and 1st place winner. I will then begin posting WIP shots of the prizes. I will make every effort to ship them to their respective winners on or before February 29th, 2012.

One entry per person, please!

Good luck! If you've got questions, ask them below and I will answer for everyone to see.

28Aug/110

Red’s Corps comp update

Commander Sebastos Aran, Red Scorpions 8th Company Captain

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Almost finished and starting to look good.  Commander Aran has a few days of growth.  In the the grim darkness of the far future, sometimes you go for days without a shave.

But I'm not just working on one model for this competition...

8th Company Command Squad

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Since my rules for Commander Aran allow you to take a jump pack command squad, I figured I should probably include that.

Brother-Sergeant Laertes, Red Scorpions 8th Company Champion

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Company Champion, Brother-Sergeant Laertes.

Brother-Sergeant Polis, Red Scorpions 8th Company Command Squad

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Brother-Sergeant Polis.

Brother-Sergeant Tressos, 8th Company Standard Bearer

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Brother-Sergeant Tressos, Company Standard Bearer.

Brother Saulebrei, 8th Company Apothecary

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Brother Saulebrei, Company Apothecary.

Brother Rutheki, 8th Company Command Squad

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And finally, Brother Rutheki, who has been selected for service in Commander Aran's command squad as a prelude to promotion to Brother-Sergeant.  If he survives.

8Aug/112

Sebastos Aran – WIP

Sebastos Aran

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We've got Vanguard Sergeant Culln's body and Jump Pack, pauldrons from one of Loth's honour guard, a set of Grey Knight arms with sword and storm bolter, and a Blood Angel head. By their powers combined, they are Commander Sebastos Aran, 8th Company Captain!  He's basecoated with Citadel Chaos Black spray, then hit with a 2:1 mix of Vallejo Model Air grey primer and black, followed up with a 3:2 highlight and then a 4:1 highlight.  Washes should start to give him a lot more life.

Sebastos Aran

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One of these days I'm going to figure out how to get the entire model in focus.  Until then, I'll just be all artsy.  I think I'm going to rebase him - this base is low to begin with, and he seems a bit too low to the ground.

 

5Aug/113

Red’s Corps Competition – Starters

So, my life is about to change drastically with an addition to the family, which means about the only thing I'm (hopefully) going to get to paint this month is my entry for Red's Corps' "Create a Character for the Red Scorpions" Contest.  Here's the fluff and rules (so far - they may change slightly).

Hat tip to reader Elle for input on the points - I'm closer to your suggestion than my original points.

Commander Sebastos Aran, 8th Company Captain

Red Scorpions Commander Sebastos Aran

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The battle-brothers of the 8th Company of the Red Scorpions are commanded by Commander Sebastos Aran, a warrior who has exemplified the doctrine of swiflty delivering overwhelming force. Already well-known for his hand-to-hand combat skills by the time he was granted power armour, Sebastos truly found his calling the first time he donned a jump pack. His superiors were impressed by his ability to think in three dimensions and view the shifting and chaotic landscape of the battlefield like a massive, quickly-moving game of chess. Aran served a longer than average term in the 8th Company, rising quickly to senior Sergeant and then twice declining promotion to the main battle companies in favor of training newly-promoted battle brothers.

A veteran of over 50 battles before finally accepting promotion to a main battle company, Aran served as a Devastator and Tactical marine as dictated by the Codex Astartes. Such assignments were brief, however, and in short order, he again donned his jump pack and assumed the mantle of senior Assault Sergeant of the 5th Company. He did not remain there long, and is noted for having one of the quickest ascents from reserve to veteran companies in the Chapter's annals. Earning himself a place in the 1st Company's Vanguard, Aran again rose swiftly to command his own squad. His courageous service during the Siege of Vraks along side the future Lord High Commander Carab Culln earned him a promotion back to his original reserve company as its commander, where his strategic acumen and rigorous training methods are responsible for a new generation of highly-effective Assault Marines.

During the Badab War, Commander Aran led his reserve company on a number of engagements, relieving beleaguered front-line units and arriving at tide-turning moments to smash traitorous forces.  Not one to sit back and observe the battle lines from afar, he earned much renown for leading by example, streaking over the battlefield at the head of a wave of Assault Marines to rain fury upon the enemy. Once engaged, his forces were often compared to the dervishes of old, spinning from foe to foe with murderous fury and cleaving a ragged path for the second wave to clean up.  Such were the successes of the 8th Company that many of Aran's charges were promoted directly to the main battle companies.  Aran himself was offered no less than three different promotions in the wake of the Badab campaign, including command of the 4th Company, all of which he declined.

Special Rules

And They Shall Know No Fear, Combat Tactics, Independent Character

Unto the Breach!: As the commander of an all-assault company and former Vanguard Veteran, Commander Aran's approach to warfare is swift and direct. Content to let tactical companies provide a steady advance and supply lines, he favors a highly mobile strategy and always commands from the front. If your army includes Sebastos Aran, a single Command Squad that you include may purchase Jump Packs at +50 points.

Strike of the Scorpion: The Codex Astartes dictates that Assault Marines should strike hard and fast at the vanguard on an attack, and Sebastos has forged his entire career around that concept. Not content to simply pick a target and annihilate it, he prefers to smash into enemy lines head on and blaze about like a whirlwind, leaving a path of destruction and disoriented defenders in his wake. Sebastos Aran and any unit he joins have the Hit and Run universal special rule.

Wargear

Glimmer: This massive, two-handed sword has a long and storied history within the annals of the Red Scorpion's Librarium. The details of the forging of the dusky grey blade are unknown, but it has been in the Chapter's armoury for at least a milennia, passing from chapter hero to chapter hero as such blades are wont to do. Glimmer was granted to Aran upon his appointment to command the 8th Company, and the blade once again sits in the hands of an honoured warrior, carving a swath through the Emperor's enemies and increasing its own fame. In hushed whispers amongst the Chapter's techmarines, it is suggested that the sword was forged on Titan and is one of the mysterious Nemesis Force Swords of the Grey Knights chapter. If in fact it is, the Grey Knights themselves must surely be aware that one of their fabled blades has passed out of their possession, but they have made no claim to it. Glimmer is a relic blade that grants Sebastos Aran a 3+ invlunlerable save in close combat.

Sebastos Aran - 180 points

WS BS S T W I A Ld Sv
Sebastos Aran 6 5 4 4 3 5 3 10 3+
Unit Composition:

  • 1 (Unique)

Wargear:

  • Power Armour
  • Frag and Krak Grenades
  • Storm Bolter
  • Glimmer
  • Jump Pack
  • Iron Halo
Unit Type:

  • Jump Infantry

Special Rules:

  • And They Shall Know No Fear
  • Combat Tactics
  • Independent Character
  • Unto the Breach!
  • Strike of the Scorpion

6Jun/119

In Which My Writing Is Savaged

I don't get involved in online contests very often, but the 2010-2011 Winter Contest over at Astronomican.com caught my eye, because it had a fiction category as well as painting and modeling.  I'm not bad with putting pen to paper (or fingers to keys, as the case may be). As I was well into a writing frenzy already, I figured I'd give it a go.  My last post, all 12,000 words of it, was the result of that effort.

Let's not concern ourselves with why on June 6th I have just learned the results of a contest that ended on February 28th, and get right to what the person judging the contest said about my entry.  I've taken the liberty of annotating:

PLOT: 6/10. Something about the set-up screams Brothers of the Snake: there’s heavy storming, there’s unseen daemons lurking, and we spend most of the story waiting in suspense for the action to pick up. They’re even Khornate! The ultimate goal of destroying a portal of apocalyptic potential is also horrendously overused – Mass Effect, DOOM, The Elder Scrolls, Baldur’s Gate… you get my point, really.

I wasn't going for Citizen Kane. The ultimate goal of destroying a portal is pretty much the way things go every. single. time. the Adeptus Astartes meet Chaos. I wasn't as concerned with the "what we're doing" as I was with the "what's happening while we're doing it." I'd also like to point out that I've never read Brothers of the Snake, so apologies for coming up with a plot-line similar to another one in the vast 40K universe.

STORY ASPECTS: 7/10. Space Marines are done to death as main characters. Before I go further though, I feel the need to point out that jump packs are most definitely not jetpacks! They are limited to short-range “jumps,” hence the name – you don’t go flying across the fields of battle like a Dragonball character; you leap, screaming at your foe, and then promptly drop atop him, squash him like a cockroach – so needless to say, it doesn’t make for pleasant transport. I would now, however, like to draw attention to the depiction of the Marines, the Blood Angels as they are: they are all named in the very Blood Angel-y fashion I’ve come to know, with that Italian zest in it. However, sarcasm such as that in the beginning, among Marines, is very strange.

Remember that first line, "Space Marines are done to death as main characters."
Yes, I know what jump packs are. Considering the fluff that I have read about them, and precisely what is described in various Space Marine codexes, I don't think I used them incorrectly at any point. I may have made a few stretches under dramatic license, but I'd love to see where the judge though I was obviously misusing them. These are the same jump packs that allow Space Marines to drop from Thunderhawks and still have enough fuel to wade into combat, correct?
Finally, Space Marines are not allowed to be sarcastic, apparently. ALL GRIMDARK, ALL THE TIME, and I suppose I have failed at that.

FORMAT: 7/10. Overall, the formatting is good… though I would have a word over the fact that it uses double-spaced page-break. I find it quite painful to format something in such a way, as it practically doubles the size of the story on-paper. I know that the gain there is that it makes things “easier to read” by replacing indentations, but really – anyone who is actually reading attentively should either be able to drop from line-to-line or at least keep track of his place. There are problematic areas from place to place as well, where the layout breaks down: After the second page, the little numbers indicating which part of the story we’re in go from being double-spaced to directly above the next paragraph, which is really sort of strange. The spacing also goes wonky elsewhere, such as a triple-space located just before the start of part 5. Another glaring gear-grinder I have – perhaps a tad personal – is that the ship-naming does not follow standard format, ie. italicizing the ship’s nomenclature.
And, so much is off when the warpgate is introduced: that the observation equipment all operates properly in the presence of warp-beings, that the warpgate is described as a “portal” off the bat, and that the Bloodletters have not come crashing through the walls to kill them..
Know this, though: it took me upwards of four years to realize that I needed to use a comma at the end of a quote. If you’ve really been writing for so little time that you belong in the Acolyte’s category, you’ve definitely got the edge on me. Stupid old me. I suppose this makes up for some questionable uses of the hyphen to form conjunctions, even though the proper usage breaks down at times when mention is not being directly made that a person is speaking.
Lastly, repetition: I saw a couple phrases repeated within mere sentences of one-another.

I use Word 2007 to write. Word doesn't particularly like single-spacing paragraphs with indentation, hence the double-spacing. The other spacing complaints must have come from the way the story was delivered, because they don't exist in my copy. Same with the italicization - it's correct in my copy - although, to be honest, I'm not sure if he's complaining that I didn't italicize, or that I did and wasn't supposed to (which would be wrong on his part).
That part about the warp-gate sounds like it belongs in a different category, and again, I apologize for not using the Black Library-approved descriptions for every last bit of minutae. Damn facts, always getting in the way of my story!
I have no idea what the judge is getting at with his comma at the end of a quote thing. Is he being sarcastic and saying that I'm doing that wrong, or is he questioning if I've ever written before? I hope he realizes that it's possible for someone to be a novice writer and still understand grammar rules. I also get the feeling that there's a bit of a disconnect between British English and American English, which may account for some of these issues.
I don't have a professional editor. I do my best, but sometimes things slip through the cracks. Even if I did have a paid editor, they're not always perfect, either. For instance, I doubt George R. R. Martin actually intended Ser Axell to propose that they "rape their windows and put their children to the sword," but hey, Martin writes some crazy sex scenes, so maybe Axell is a fenestrophile.

THEME-ADHERENCE: 1/10. The story is about Space Marines – worse than that, Blood Angels. The size and prestige of a Space Marine Chapter guarantees that each soldier is remembered and honored for centuries to come, and the venerability of the Blood Angels leads them to even greater feats of ancestor-worship. Making things so much, much worse… they’re a Space Marine Sergeant and Chaplain! Everyone and their sister’s dog’s puppy is going to know that they did heroic things for the next millennium to come!

This is me crying foul. 1/10?! Remember above, when he said "Space Marines are done to death as main characters?" Yeah, I think there may be some bias here. Out of twelve total fiction entries, mine was one of only two to feature Space Marines. There were assassins, grots, guardsmen, some Fantasy characters, even a sword, but I was stupid enough to use the overused Space Marines. Well, maybe stupid isn't the right word, because the winning entry in the Master category featured an ULTRAMARINE as the unsung hero. Specifically, the judge said of that character "The Ultramarine may be named a hero by his Chapter, but this fellow was essentially nameless to the Space Marines, and will have no name aside from the courtly gossip of the day among the Dark Eldar."

Allow me to defend my choice: Name the number of famous grots. Managed to get past three fingers? Probably not (to be fair, they can't count that high, either). Not to denigrate the great grot-based stories, but the theme was "Unsung Heroes." That's basically starting with a 10-point lead. Of course grots are unsung heroes. On the rare occasions when they do manage to get heroic, no one notices. I spent a good deal of time trying to figure out how the most heroic of the heroic in the Warhammer 40,000 universe could ever be an "unsung hero." Were my characters forgotten? Were the deeds of their service unrecorded? Probably not, but that's not what my story was about. In their service record, in the Book of Blood, the last entry for all seven of them is "Missing in action, presumed killed, Haerid Prime," not a five-page litany of the way they bravely sacrificed themselves to save an entire world and most of an entire company. In that moment, in the context of the story, they were heroes and their heroism went completely unrecorded. Of course, if the judge didn't pick up on that, then I suppose I have failed in that regard, so maybe I only deserved one out of a possible 10 points. Maybe I should have made my unsung hero Marneus Calgar.

OVERALL RATING: 6/10. An interesting read, though I think its length detracts from its value. Halfway through, despite the fact that it should be intensifying, it suddenly becomes much less engaging.

Well, at least it was an interesting read. Yes, it was one of the longer pieces. The minimum allowable was 1,000 words, and while I could easily have told a story in that length, I chose to go longer. I'm not sure why the judge thought it got less engaging at the halfway point, but again, he's the judge.

My overall score was 27 out of 50. The average out of all seven in the Acolyte category was 30.

28Apr/116

Winning (and soaking in Astral Tiger blood?)

 

Captain Delgado - Howling Griffins
Click to enlarge

My Captain Delgado conversion took 2nd place in the Badab Veterans contest!  First place went to Jim's Fire Hawks Librarian, and well deserved!  I scored a big old bag 'o bitz, and I can't wait to see what kind of goodies are in there.  Thanks to everyone who voted!

Looking over this model again, I noticed something rather stupid:  He's backward.  I was going off a picture that I believe comes from IA10, but it turns out the quartering I was following was reversed.  So I've got this beautiful Howling Griffon model that looks like a Bizarro version.  I was considering selling it, but I guess I'll just add it to my trophy case.

19Apr/116

Badab Veterans competition

The voting phase of the Badab Veterans competition has arrived! Here's a quick view of the entries:

Ryan's Space Sharks Chaplain Neth

Jack's Red Scorpions Terminator Apothecary


John's Marines Errant Captain Jermanus

Jim's Fire Hawks Librarian Aachen Tournet


My Howling Griffins Captain Delgado

Chris' Raptors Sternguard Sergeant Laufrey


Tristan's Raptors Sternguard Sergeant Laufrey

My personal favorites are Jack's and Jim's entries. There's some serious good painting there. Go vote!