Maximum Wreckage
Last week I posted a new all-jumper list that I was planning to try out. It wasn’t the best list design, but I was hopeful that I could make it work. I said “That Death Company is a massive points sink, close to a quarter of my army (not counting the Dread). If it doesn’t go off right, I’m pretty much screwed.”
Funny story: It didn’t go off right, and I got tabled in three straight matches. Turn 5 against Lee’s Orks, turn 6 against Jay’s Iron Hands, and Turn 4 against Lovell’s ‘Nids (earning some much-deserved vengeance for me tabling him the last time we played).
This list was downright awful. If I go 0-3, I’m having a bad day and I can blame myself. Tabled in three straign, and the only blame I assign myself is making a horrible list. Yes, I made a few mistakes here and there, but nothing was going to save this list. Adding insult to injury, my dice abandoned me from the outset.
Against Lee’s Orks, there was a massive battle in the center of the table that involved a horde of Nobz and Boyz, my Death Company, Honour Guard and an Assault Squad. The DC got whittled down by Orky firing and a Deffrolla which I failed to Death or Glory with an infernus pistol. While that combat lasted the majority of the game, the DC Dread managed a whopping two kills through five rounds of assault. Two. And the generated attacks both failed. Lemartes, after taking a wound in all three games, managed to hit two out of 6 attacks (including master-crafted rerolls) and wound once, every single time he swung. Not like 3 out of 5, 5 out of 5 times. This list was so bad, at the end of the third game, I was wondering if I was going to be disappointed by not getting tabled, but Lovell took care of that. The major mistake I made in that game (accidentally wiping out a squad with firing before I could assault it) wouldn’t have mattered – I lost that one 9 kill points to 1. The closest I came to not dying was the second round against Jay. At the end of Turn 5, I was up 1 objective to none. At the end of turn 6, I was toast.
However, kvetching aside, I had a lot of fun. Good company, fun games, and heck, by the end, the sheer ignominy of defeat was laughable for all involved.
So, the moral of this story: do not put 765 points into 8 units with one 4+ invulnerable save and expect it to do anything other than crash, burn, and leave your army stranded.
Enjoy this article?
-
http://40KBattleReports.blogspot.com DimmyK
-
http://redangels.bagosy.com Paul Bagosy
-
baalirock



